AI Insights · Timothy · October 2024
Performance of Top Baseball Games on Unified Platform in Latin America, Q3 2024
Explore the Q3 2024 performance of the top 5 baseball games in Latin America, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the top 5 baseball games on a unified platform in Latin America showed varied performance, with each game experiencing unique trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the market dynamics.
MLB 9 Innings 24 from Com2uS Corp. demonstrated a stable trend in downloads, peaking at around 14K in the last week of September. Revenue fluctuated throughout the quarter, starting at approximately $7.6K in early July and ending with a notable increase to $8.6K by the end of September. Weekly active users showed a slight decline initially but recovered to about 42.4K at the quarter's close.
Baseball Clash: Real-time game by Miniclip.com experienced an initial surge in revenue, reaching over $10K in the first week of July, followed by a general decline, ending at around $5.2K. Downloads saw a significant drop from 8.5K to under 2K throughout the quarter. Weekly active users decreased steadily, from over 21K to approximately 10.6K.
MLB Perfect Inning 24 managed by Com2uS USA, Inc. saw its downloads peak at 13K in late July, followed by a stable trend around 9K to 11K for the rest of the quarter. Revenue varied, peaking at $2.6K in late July before decreasing to around $1.4K by the end of September. The game had a robust weekly active user base, consistently over 120K, with slight fluctuations.
BASEBALL 9 from playus soft showed impressive download numbers, particularly in early September, reaching over 65K. Revenue remained relatively stable, with a peak of approximately $2.3K in mid-July. Weekly active users were consistently high, maintaining over 550K throughout the quarter.
Finally, Homerun Clash by HAEGIN Co., Ltd. had modest download numbers, hovering around 400 per week. Revenue experienced slight fluctuations, peaking at $868 in early July and maintaining around $500 towards the quarter's end. Weekly active users showed a gradual decline from over 10K to about 8.2K.
For more detailed insights and analysis, Sensor Tower offers comprehensive data on these games and their performance metrics.